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Steam (Platform)

General Knowledge+2 Daha
Ekran görüntüsü 2025-03-12 114804.png
Steam
Founder
Gabe Newell Mike Harrington
Central
Bellevue Washington USA
Foundation Date
12 Eylül 2003
Active User Count
More than 1 billion (2023)
Market Share
Approximately 70% in PC game sales (2023)
Company Value
7 billion dollars (2023)

Steam is a distribution, multiplayer support, and communication platform developed by Valve Corporation. It was first launched on 12 September 2003. Originally created to manage updates for Valve’s own games and prevent pirated usage, the platform has evolved into a comprehensive digital game store and central hub for player communities.

General Features and Functions

The Steam platform provides users with the following capabilities:

  • Enables purchasing games over the internet and immediate downloading.
  • Prevents piracy of games through its digital rights management (DRM) system.
  • Automatically updates games to keep users’ libraries current.
  • Supports social features such as friend lists groups cloud-based save systems and in-game voice chat.
  • Supports third-party games beyond Valve’s own titles enabling independent developers to publish their games globally.

History and Development

Steam was launched in 2003 to manage updates for the game Counter-Strike. Although it initially faced criticism due to some technical and access issues it gradually gained popularity. In 2005 it expanded to include games from outside Valve becoming a digital distribution platform. The Steam Community feature was introduced in 2007 enhancing interaction among users. By the end of that year the number of games on Steam had reached 150 and the user base had grown to 13 million.

In 2008 the Steam Cloud feature was introduced enabling game saves to be stored on the cloud. Steam’s user-friendly interface regular discount campaigns and expanding game library contributed to its widespread adoption.

Innovative Features and Impact

Steam has transformed the gaming industry through its innovations:

  • Steam Workshop (2011): Provided a platform for players to share content they created such as mods and add-ons.
  • Steam Greenlight (2012–2017): Functioned as a system allowing players to vote on which independent games should be published on Steam. It was later replaced by Steam Direct.
  • Steam Marketplace (2012): Enabled trading of in-game items and played a significant role in the development of in-game economies.
  • SteamOS and Steam Machines (2015): Diversified the gaming experience through a Linux-based gaming-focused operating system and console-like hardware devices.

Platform Features and Usage

Creating an account on Steam is free and users can manage their accounts via the desktop application or mobile app. On the platform users can purchase games communicate with friends and engage in in-game chat and community interactions. Users can access their games simultaneously across multiple devices and track their in-game achievements.

Kaynakça


History Of Steam. Through its affordable prices, free online multiplayer, improved graphics quality, and wealth of other features. Accessed March 12, 2025. https://medium.com/@The_naeth/history-of-steam-ab21234b3a7d.


Steam Destek: Information for New Users. Accessed March 12, 2025. https://help.steampowered.com/tr/faqs/view/6F74-68BA-1B77-8727.


What is Steam? What is it used for? Accessed March 12, 2025. https://www.teknolojioku.com/yazilim/steam-nedir-ne-ise-yarar-5ad7988e76381c5afa6dffb4.


The 19-year evolution of Steam. Accessed March 12, 2025. https://www.pcgamer.com/steam-versions/.

Steam Turns 20: A Look Back at the History of the Digital Gaming Platform. Accessed March 12, 2025. https://medium.com/@trd1600collab/steam-turns-20-a-look-back-at-the-history-of-the-digital-gaming-platform-fd1e640daf3d.

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YazarBurak Enes23 Aralık 2025 06:49

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İçindekiler

  • General Features and Functions

  • History and Development

  • Innovative Features and Impact

  • Platform Features and Usage

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